When it comes to making fake Pokmon TCG cards, Ive learned that there are two main design goals that pretty much every faker aims for: authenticity of look and feel trying to design a fake card which is nearly indistinguishable from the real thing pushing the envelope breaking the rules and remixing standards pulling off the craziest ideas, just to see what happens In both cases, however, its about creating something you wish you could see happen in the game itself
Experimental Lab // Staff Room While the Experimental Lab half of this room enchantment is definitely overcosted, Staff Room can turn all sorts of creatures face-up, hopefully cheating some big mana costs
If multiple sources deal damage to Strong at the same time, most likely because multiple creatures blocked it, its enrage ability will trigger only once
What's more, permanents with daybound and nightbound can't transform any other way
That card is now a nameless, colorless 2/2 creature with no creature types
Sword & Shield Brilliant Stars also debuts the Trainer Gallery, a special subset of Character Rares, Character Super Rares, Full Art Trainers, and Black & Gold VMAXes that can be pulled in the reverse holo slot