In the Grass Fortress, the first room is an actual mossy forest, the second is a barn (!), the third resembles Goldenrods flower shop and the fourth is a patch of grassland with a river running through it featuring a Great Rocket bush topiary the size of a small wood
Early sales saw limited supply pushing prices up
In its place, Ancient Stirrings has reclaimed space in the main deck, while sideboards have opened up for multiple copies of Trinisphere to keep explosive combo decks like Ruby Storm in check
So I went hog-wild on this, creating a creature-less deck that spammed Equipment and Auras and mana rocks and top-deck manipulators to basically swing and cast cards from the library at Flash speed, shuffling the top of the deck to avoid lands where possible or drawing past them to deal heavy amounts of damage
As of now, it seems to be reserved for sets where the idea of going on an adventure is thematically appropriate
Apart from one- and two-mana card draw / discard spells, with the addition of Prized Amalgam, it's completely possible for Dredge to win games without ever casting anything, just like in Legacy and Vintage