The deck is entirely about casting and supporting enchantments: ramping them out with cards like Jukai Naturalist, draw cards with Sythis, Harvest's Hand, wiping opposing creatures with Doomwake Giant, and eventually overwhelming the table with cards like Sigil of the Empty Throne
The deck locks things up with token producers like Finale of Glory and Secure the Wastes generating a massive board state when your opponents least expect it
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For the Mewtwo EX deck, having the ability to draw two more random cards is extremely valuable as they could be everything from a vital Supporter like Giovanni or Sabrina, the next Pokemon you need to reach Gardevoir, or even Mewtwo EX itself
Getting board control, a sacrifice outlet, card draw, and a discard outlet in a single 4-mana creature is a lot of valuable text
Curse With more than 40 cards printed, curse is a special type of aura that enchants only players